MARROW 1 – When Chairing
Mention an exciting objective for the meeting at the start
Actions – recorded as you go along and summarised at the end
Reduce the number of attendees whenever possible = shorter and more decisions
Red Herring game to keep people on track – anyone can wave the herring around if needed
On time! – stick and carrot for latecomers
What type of meeting is it? Communication, Problem Solve, Team or Progress? And adapt accordingly
MARROW 2 – When Attending
Must you go?? Consider not going!
Agenda – if there isn’t one, ask for one to made there and then
Responsible – can’t just blame the leader, you can point out problems and suggest improvements
Repeat yourself in order to be heard, if necessary
Objective – what’s yours? What do you want to get from the meeting?
Whiteboard – Suggest a visual aid – makes it clearer, and you can take control if you want
onwards and upwards!